Some are ready to use. Some are almost ready for the next round of playtesting. Others are still taking shape — or waiting for the right hardware. All of them started with curiosity and a question: what happens if I try?
Ready to use
These two are the polished, usable experiences.
⏱️
Visual Timer Ready to use
A little more presence. A little less clock-watching.
Time is easier to feel when you can see it moving. Pick a duration and a visual style — simple clock, drain, colour pie, candle, moving dots and more — then let it stay out of the way while you work, train or focus.
Progress is personal. Making it playful is optional.
Movement turned into a game. Log strength, cardio and mobility, earn Renown, build your profile and use the RPG layer as one more reason to keep showing up.
A mature Android music player built around expressive, reactive full-screen visuals. Still being refined, not presented as a finished public release.
Currently developed and tested on Android. Public distribution details will follow when ready.
✦♜✧Concept artwork · Not a screenshot
Digital playable · Print playtest next
Wizard Realm Arena
A fantasy wizard-and-creature arena game with an already playable digital version. The rules and components are nearing the next big milestone: physical print playtesting.
Mature playtest build — not a finished printed product.
On the workbench
BUILDLABVERIFYDEPLOYArchitecture concept · Not a live topology
Active development · Major build
D7 Citadel
The largest infrastructure project in the workshop: an evolving self-hosted environment for development, AI workloads, automation, resilience and the freedom to keep building without depending on paid build minutes.
An active, substantial engineering build — the architecture is evolving.
Existing project icon
Exploratory
Our Rhythm
A personal and shared-awareness experiment for recording moods, experiences and rhythms. Its existing sign-in experience is available, but it is not part of the finished-product shortlist.